![]() ![]() There are no puzzles to solve on Karma, at least not in the first four episodes, which is the point at which I gave up on watching this stunningly inept game. ![]() HBO Max, the confusingly named streaming service from WarnerMedia, describes the show as “sixteen contestants, ranging in age from 12 to 15, completely off the grid, away from parents and the normal comforts of home, to solve puzzles and overcome physical challenges, with the laws of karma setting the rules,” saying it “will test the mental and physical stamina of its young contestants as they unravel how their social actions impact their success in the game.” I don’t need Holey Moley’s set in the middle of the alpines, but I also don’t see any effort on screen. The challenges, for example, have zero theming. That’s the conclusion of the production design. They get bare-bones tents with bunks, and a couple stumps to sit on outside, plus t-shirts with their team color. The Sierra National Forest is the same general location as Endurance: High Sierras, though the cast of Karma doesn’t get cool treehouses. (It makes me wish more reality competitions would film in forests, like Fox’s John Cena show American Grit did its first season.) Karma has gathered an eclectic and charming group of teenagers in the Sierras for a game that has lofty ambitions, but which actually has some of the worst reality TV game design I’ve ever seen, from the structure of the show to the lack of art design.įilmed in the Sierra National Forest, which is identified as “alpine wilderness” and is southeast of Yosemite National Park in the middle of California, Karma has an absolutely stunning setting, and the sweeping shots of trees and valleys are gorgeous. Michelle Khare, host of Karma (Photo by HBO Max) ![]()
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